Showing posts with label television. Show all posts
Showing posts with label television. Show all posts

Saturday, May 22, 2021

Criticism Concepts Part 5: Actors and the Stage of Humanity

 



[Part 3 of my Screened Narrative series.  For parts 1 and 2 dealing with the screenplay and director, respectively, click here and here]



Previously, we looked at the pivotal role played by the director in creating a movie or television series. As maestro of the production set, directors weave their clamorous charges through peaks and valleys to lift the still images and stock archetypes of the screenplay into the dynamic, organic flow of narrative time which defines both the silver and small screens. But every choir contains its star soloist, and while directors hold the ultimate reins no matter who else joins them, the only other set piece in the grand film chessboard to match or surpass them in audience recognition is the acting crew. Moviegoers are enamored with “stars,” those lucky few whose performances on screen elevates them to a form of immortality envied by even the great Taoist sages.


But what makes a good actor or actress? Or, more specifically, what qualities should actors possess to best bring the characters of the screenplay and in the director’s vision to life? Acting is the most mercurial and elusive element of the film team, and so cannot be spied through a single one-size-fits-all filter. Only when we step back and see the full panoramic spectrum of the craft can we truly appreciate those who stand on the other side of the curtain rise.


Contributor 3: The Actors

Many are under the misconception that because they have seen so many movies they understand acting. Developing an eye for performance is difficult and requires hard work, diligent study, and possibly acting classes, and even some acting to fully understand the craft. - Jeremiah Comey


The quote above highlights the inherent difficulty of pegging down the meat and potatoes of this most slippery of performance crafts. As the most visible element of the cinema creation process, actors draw our eye and move the narrative along. Characters are the vehicles within a story; whether as avatars, inserts, or objects of voyeuristic glee, few stories stand in the absence of characters. Naturally, you’d expect this to place actors at the very nexus of on-set importance, right? 


 Well, yes and no.


A lot depends on what approach you take on the matter. Actors, especially strong leads, evoke intensely personal and psychological responses from an audience that even the most artistically manipulative directors and cinematographers can barely elicit. This means that opinions on acting vary based on audience connection, star charisma, and the various methods and schools which buttress the profession. Due to this inherent complexity, the usual straightforward and linear-logical approach I tend to take with this series will fall short. 


Instead, I’ll take a look at the ways through which both the audience and filmmakers view acting and connect to actors based on the role and expectations placed on them. To form a complete picture of what acting means to the business of screened entertainment, I’ve split its function in the production into three parts, each corresponding to a different aspect of acting's je ne sais quoi: the actor as extension of the director’s will, represented by the film or television extra; the actor as character conjurer, best typified by the professional thespian; and lastly, the actor as mirror of the audience’s social and psychological expectations, reflected in the charisma and persona of the movie star. 


Living Props


What can be said about extras and amateur non-professionals in a production? They seem inconsequential, usually have little to no speaking roles, and are as nameless and forgettable as a stone in an English poppy field. They’re hardly what comes to mind when you think “actor,” and yet no film or tv studio set would be complete without them. Extras, in fact, form the foundation stone of the acting pyramid through one simple fact: they remind us that actors persist at the behest of the director.


Recall that while directors and screenwriters share a shaky equality in the production process, everyone else on the set dances to the tune of the one literally calling the shots. To embrace acting at its bare bones means to look at what the director demands from it. For one, actors create a sense of place; they are, in this strictly utilitarian sense, extensions of the director’s command of location and space. As a corollary, these additional faces in the crowd also add a sense realism to a scene. These are two vital pieces of the creative process that rarely get mentioned in a script beyond a minor footnote, and yet can change the tone and color of a film sequence. A restaurant with only two people at any time but the witching hour looks and feels unnatural, and unless that’s what the filmmaker’s going for, the audience will tell that something’s “off,” even if they can’t put it into words. As extras, as actors, these anonymous groups add a much needed depth and volume.  


Besides film extras and their underappreciated value, the non-professional performer exists as another category of the “actor-as-director’s-prop” enterprise. They differ from extras in their ability to command the camera’s attention for a while, or even have speaking lines. They add another value to the screen: authenticity. Authenticity is no mere synonym for realism; there’s a subtle difference, particularly when an audience’s reaction enters the equation. Authenticity speaks of what appears to be genuine, based on expectation or experience, while realism handles the brunt facts of a scene (or the world at large).  


Take After Life, a 1998 Japanese film by Hirokazu Kore-eda. As a humanistic supernatural drama whose central theme involves how the memories we make in this life affect what we experience in the hereafter, Kore-eda peppers his film with live interviews of people’s fondest memories. Are the testimonies from these performers “realistic” in the way discussed above? Who can say how realistic a past-life review is “supposed” to be. The key thing is that these interviews lend an authentic feel to the subject matter; the amateur performers move, laugh, break down, and emote in ways which ring true to the audience. Put another way, the difference between realism and authenticity can be chalked up to our level of scrutiny. We take reality for granted, and only notice it when something tilts our view sideways like watching actors stroll into a downtown London subway during the evening rush hour and seeing only 3 people waiting for the next train. Meanwhile, authenticity demands that what we’re seeing on the screen lines up with how we’d expect it to go in real life - which, ironically, sometimes forces a director to break realism in order to preserve what the audience holds as “authentic.” So while being an extra demands no greater investment from the actor than what you’d expect from a fake tree on a school play set, the amateur actor has the altogether harder task of being natural — not ACTING, but being. Even if they’re fulfilling a role outlined in the screenplay, the director didn’t bring them on board to play a part. Above all else, they need to be authentic, as moviegoers are unusually adept at detecting artifice in a performance.


The Consummate Professional 


Extras and non-pro performers lay the bare foundation for what directors expect from their actors — the ability to extend their vision of space, realism, and authenticity. So far, we haven’t touched on what should be an actor’s most important job: bringing characters to life. And herein lies the domain of the professional thespian. They are the bread and butter of the entertainment industry, the working Joes and Janes who’ll likely never win an Oscar or an Emmy, but without whom neither parades of ostentatious pomp would exist. And yet even here, they still live or die by the words of the director. Though actors do have direct access to the characters as embedded in the screenplay, much of that has been subject to modification by the director, and so their role remains bound to whatever the big man or woman with the megaphone demands of them.


This relationship differs from the dynamics of the theater world. There, actors almost have the rule of the roost in how they interpret characters in the script, and exercise a level of artistic control out of reach for all but the most renowned film actors. This all falls back to the tight grip film and screen directors have on time and space within their medium. Plays and other live-action performers operate on real-time, which presents the perfect frame for actors to shine. But for the screen, everything operates on film time -- which remains under lock and key with the director. Directors cut, edit, and snip time into sequences as the narrative demands, and can thereby stretch or shrink an actor’s presence beyond his or her control. Directors mold every external aspect of how audiences see the actors; through close ups, editing, and angles, the control of a character’s presentation that stage actors utilize so effectively through presence and projection gets neutered by a wide angle shot or an unflattering close-up. While extras and non-professional players stand out explicitly as instruments of the director’s will, even experienced thespians earning a steady paycheck aren’t far from that label themselves.


That said, directors demand a bit more from their front liners than just to stand and “be real.”  The most critical trait of the role actor is expressiveness. Since the camera can zoom in and hold the actor’s entire face or frame in view, a talented director has within his or her power the means to construct emotional and engaging scenes just from disjointed stills of the actors alone. But little can compensate for an unphotogenic face or a stiff carriage. It isn’t all looks, of course; convincing gestures, appropriate body language, and the outward manifestation of inner turmoil all combine to elevate one actor’s depth of expression above another. But above all else, directors demand the ability to offer up crucial impressions or moods from their actors at the right time. Even in live studio shows or sketch comedy series, the closest most screen actors get to the creative control seen in theaters, the film crew - through camera long shots and close ups, as well as the timed use of cut-aways - controls more of what we see of the on-screen players than we realize.


If an actor’s expressiveness holds the pass leading to their place in a director’s vision, then what of those much-vaunted acting methodologies? They have their role, even outside of the star vehicles to be discussed below. But once we establish that the director’s control of film time and space places performers almost totally in his or her hands, we recognize that an actor’s abilities do not exist in a vacuum. It doesn’t help that there are as many ways of analyzing acting methods as there are both actors and scholars of acting combined. In general, actors sparkle and shine when they embody the emotions demanded of a scene. This runs deeper than just expressiveness. No matter how the director uses them, good actors can’t just “act” their emotions; they need to feel them, embody them, and use them to carry the scene. The deliberate decision ahead of time to evoke an emotion leads only to mechanical mimicry, and even if the actor can’t tell the difference, the camera and especially the audience will.


Much of acting, therefore, is built on expressing naturalistic reactions within a scene, and recognizing its subtext. That oft-stated cliche of good acting being reacting has a germ of truth, since reacting to a scene shows engagement and competent actors project their emotions through timely (and sometimes unexpected) reactions. This really hammers in the wedge between filmed and theater acting. Though reactions also matter to stage thespians, the camera holds the power to capture an actor’s face and body posture in a way that can’t be replicated in a live action production. Likewise, the primacy of the camera and actors’ reactions thrusts a scene’s subtext to the forefront. On stage, bereft of the benefits of a closeup, everything must be conveyed through dialogue and posture. But the camera’s all-seeing eye misses not one inch of a facial tic, not a single roll of the eyes. Whatever your lines, as an actor, both the director and the audience scrutinize your performance for the unspoken gestures which lift the full meaning of the lines above the page.


So with all of that said, what, exactly, makes a “good actor?”


 Good acting is being and feeling completely in the “now” of the film reality in which you participate, and then effectively and convincingly communicating this to the audience.


You need to be expressive, but you can’t ape feelings; you need to show emotion, but without the nasty stain of premeditation. To be a good actor, one must take the film’s gestalt as your reality, and act as if your feelings in a scene carry as much meaning as they do in your real life because, in that moment and time, they do. Films do not “capture reality”; they forge one, and actors must fit as comfortably into that “reality” as if it were the real world. This truth, at the very least, provides a way forward to successful acting in any medium.


A Star is Born


If acting involves the authentic inhabitation and communication of a film’s reality, what extra push propels the everyday worker to the heights of stardom? The movie stars peppered in the bank rolls of Hollywood, Bollywood, Nollywood and other cinema constellations are without a doubt the first thing that pops into our minds when we think “actors.” In reality, they are a distinct minority, and we should avoid judging the fortunes and talents of a lucky few against the everyday realities of the working actor and actress. But that only begs the question: what, exactly, does it take to become a “star,” and how do they differ from the rank and file actors?


 First, a caveat: for simplicity’s sake, I focus specifically on Hollywood’s star system. The American film industry is the oldest, most well-known, and generally most lucrative in the world, and so dominates most discussions of the entertainment industry even as international competitors continue to rise the world over. Therefore some details of the star system as discussed here may not reflect worldwide; Bollywood, Nollywood, and China’s burgeoning film industry, I imagine, each have their own approaches to the luminaries of their respective businesses. 


One key element about movie stars is that they are as much a product of the public as they are of their particular talents and skills. Stars take the mantle described in the last section convincingly inhabiting a film reality and getting it across to the audience and somehow use it to burrow into the filmgoers’ imaginations. Exactly how that happens, particularly why one star hopeful makes the climb while another following the same formula stumbles in the dirt, only Rota Fortuna and the Movie Gods know for sure. Fame can’t be forced, and while studios spend considerable time trying to “stoke” their audience’s appetites, the manufactured fame vehicle offers no greater guarantee of success than a Joe Nobody just starting his acting career with little or no support.  


However, we still have grounds for taking a stab at the commonalities of fame, if not its genesis. About the one thing that unites members of this flickering, fragile club is their reliance on personifying archetypes to capture the audience. Most actors align with a particular “groove” as they develop a corpus, and audiences as well as producers take notice. Though any actor may fall into type after making a film or two, stars usually combine this with exceptional talent (or even just a “look”) and/or fortuitous cultural timing to elevate themselves in the public consciousness. John Wayne’s tough-guy Western avatar, or the breezy, libertine charm of Mae West, may seem to lie within the nebulous domain of talent, but their fame drew just as much from their respective cultural statics either the longing for an idealized Western masculinity among Cold War fears, or the taboo thrill of satisfying the erotic pulse in a young, liberalizing medium.


By capitalizing on the reigning zeitgeist, competent and/or charismatic actors achieve a status in the public eye beyond their personal gifts. This cements the actor’s persona to their audience. Persona is not personality; an actor’s real personality may differ sharply from their on-screen persona. This persona may be meticulously cultivated, as with the myriad of great genre specialists, especially comedians; or it may develop spontaneously, or even be thrust upon an unsuspecting actor by a studio desperate to extend the life of a series of serendipitous successes. If taken too far, an actor’s persona could easily lead to that dreaded prison of typecasting, fame’s blinder where today’s meteoric success leads to tomorrow's obsolescence. 


But what, exactly, does stardom change compared to the actor types discussed above? In one word, everything. Stardom shifts the dynamic of power on the set ever-so-slightly away from the director’s hands. Stars bring with them a whirlwind of informal power to a movie, fueled by an alliance between movie producers and the adoration of an enamored audience. Stars may snatch a share of the director’s coveted control over film time, demanding adjustments to camera shots, close-ups, and other snippets of movie reality that can make or break a film. Particularly prominent stars can even shape the evolution of a script's characters, while screenwriters often feel compelled to mold characters in the likeness of a particular star’s luminous persona. These acts have the interesting side effect of creating as close to an actual power split between the director and the film’s main lead or leads as possible. Though a film star’s “power” remains informal and fuzzy around the edges, even the most dictatorial directors stay alert to the many ways their movies can unravel if they flub on cooperating with a star who was “born” for the role.


Conclusion


The variable nature of acting forbids any simple list of how to recognize acting. So instead, look out for the key cores of each type of actor, and what they bring to a film:


  1. For our extras and non-professionals: A sense of realism and authenticity reign here. Extras add to a film by how little they actually stand out, drafting a believable scenery through their inconspicuous presence, while amateur actors should get the audience to see a particular scene or scenes as authentic to their understanding of the world - even if it doesn’t line up with “actual” reality.

  2. The professional actor has arguably the hardest job on the set after the director being the primary and deeply personal vehicle through which the film or series expresses its own unique reality. They accomplish this primarily through the range of their reactions and emotions, and while virtuosity with dialogue can push a talented thespian to the precipice to greatness, it counts less with the silver or small screens than in the theater world. Instead, good acting must embody a scene’s emotional truths a vague and fickle objective dependent upon the right looks, the right lines, and the right sentiments and reactions in order to cement the work's constructed reality and sweep the audience along through momentum. Those who master this difficult and highly intuitive skill may, with a good bit of luck and the right environment, ascend to stardom, where the goal now includes getting moviegoers to respond to and approve of an actor’s signature persona. 


Acting is undoubtedly the most recognizable cog in the production line machine. It is also the most protean and difficult to peg down; so much of the craft is intuitive, and I lay no claim to any authority on how acting “should” be in any given work. But by recognizing the different actor categories and where they fit into the director’s grand vision, we may better judge how these essential players bring the script to life.



Thursday, December 5, 2019

December Releases

December Releases

'Tis the season for moviegoing, and the box office is dropping some serious bombs (probably in both senses of the word) in time for the holidays.  The biggest light in the theatrical Christmas Tree is undoubtedly the last installment of the Skywalker saga from Star Wars.  Though this trilogy has been mired in both unwarranted criticism and justified skepticism, it's still Star Wars, and fans no doubt will tune in to see Rey, Finn, and the rest of the cast execute this swan song for the Skywalker legacy.  Beside that behemoth, many other gems will debut this month, including The Aeronauts, a film about a pioneering balloon flight probably better known for its...controversial choice to replace real balloonist hero Henry Coxwell with movie-made character Amelia Wren; and the newest disturbing trend in modern psychological "smart horror," Daniel Isn't Real, where a troubled college freshman resurrects an imaginary childhood friend to cope with a recent trauma, but ends up with far more than he bargained for.

For the gamer in your family, the release of Star Ocean: First Departure R - an enhanced, remade title of the first of the long running, popular Star Ocean series - will surely please the RPG fan,  while the more cerebral player should check out Mosaic, a bleak, mysterious adventure game by Norwegian developers Killbite Studios which captures almost too perfectly the feeling of being a cog in the machinery of society.

For these and other stocking-stuffers for the family this holiday season, check out the links below as always: 



Movies

Games


Music 

Television

Happy holidays, everyone!

Thursday, September 5, 2019

September Releases

September Releases

With the bustle of Labor Day weekend behind us, we have a whole slew of fresh films, tantalizing TV shows, and a host of other cool entertainment options to make you wring in the Fall season with a smile on your face.  The biggest blockbuster this month is undoubtedly It: Chapter Two, the sequel rounding up Stephen King's horrific monster wonderland novel.  But it's not the only book-to-screen adaptation hitting the cinema this month; Donna Tartt's Pulitzer Prize-winning bildungsroman The Goldfinch, following the life of a boy who's world is upended by a terrorist attack at a museum when he was thirteen, will hit theaters on the 13th, while Sophie Kinsella's romantic-comedy "chick-lit" Can You Keep a Secret? premiere's the same day.  Lastly, Sylvester Stallone  makes one last grand salvo into the pot of one of his most iconic roles with Rambo: Last Blood, which finds the aged veteran locking horn with a dangerous Mexican cartel over the border.
For the gamer and anime fan in your life, though there's still no word on a release date for One Punch Man: The Hero Nobody Knows, lover's of the stupidly powerful bald hero can cut their teeth on the Road to Hero mobile game to be released on the 16th.
In the world of music, the Goo Goo Dolls continue their apparent 3-year cycle of album releases with Miracle Pill, a record celebrating a life of connections and constant change and growth - a fitting offer from a band who's been around the block for over 25 years. 
For these and other premiere's this month across all mass media, check out the links below, as always:

Monday, July 1, 2019

July Releases

July Releases

Summer's hitting full swing, and the box office is heating up in response.  Or, you know, moving past lukewarm , at least.  The two biggest spotlight belong unquestionably to Spider-Man: Far From Home, a reunion with everyone's favorite web-head as he navigates a post-Endgame world; and Disney's 3d remake of The Lion King, one of the most famous and beloved animated films of all time that basically introduced the premise of Hamlet to a wider audience.

Besides these two heavy hitters, July hosts a surprising diversity of indies, documentary films, and (gasp!) original films that aren't remakes/sequels/adaptations.  So this month might be a good time to stretch those horizons a bit.  

In video game land, Final Fantasy XIV Online releases Shadowbringers, its latest DLC, while the third season of hit Netflix series Stranger Things gets a game makeover.  Speaking of Stranger Things, Season 3's soundtrack is out as of the start of this month, while Fever Dream, the third album in Icelandic band Of Monsters and Men's apparently 4-year cycle of releases,  debuts later in July.

As always, check the links below to get the latest skinny on entertainment premieres this month:


Saturday, April 6, 2019

"The Order" is nothing groundbreaking, but still a good deal of fun all the same

...Could you stop staring?  Please?


Show: The Order
Genre: Supernatural Drama
Network: Netflix Original
Premiered: March 7, 2019


From Buffy the Vampire Slayer down through The Vampire Diaries and the host of its descendants, few television genres can claim the same degree of bloated over-extension as the tangled web of productions known collectively as "the paranormal drama." Whether we’re talking vampires or werewolves, ghosts or witches, or all of the above, you can’t throw a stone anywhere in TV Land without hitting someone baring fangs or weaving a magical incantation while tenaciously necking with a gorgeous co-star in between P.E. and Chemistry 101. Netflix, of course, had long ago planted its bi-colored flag atop this mound of fecund dollar returns, with The Chilling Adventures of Sabrina and Stranger Things but the more circulated shows in this genre falling under its established corporate stamp. And into this nexus of internet savvy, media business, and supernatural fantasy they toss yet another original series: The Order, created by Dennis Heaton, which premiered on March 7th and aims for a slice of the lucrative paranormal pie with an attractive cast and a little twist on the supernatural drama which adds some pop to its wardrobe. Okay, so I’m a little late to the party — as in, nearly a month late — and I'm sure everyone who’d been hellbent on watching it had probably binged it the very weekend it came out. But to the one or two of you out there who missed the memo, or have been buried under Netflix recommends for the past several fortnights, if you’ve missed this little morsel in your lists, it may be worth taking up now and giving the old college look-see.


Synopsis
We're introduced to Jack Morton (Jake Manley), a baby-faced freshman who's “fresh” in every sense, standing over his mother’s grave while he reads aloud a letter fulfilling his apparent lifelong ambition of getting into the illustrious Belgrave University, a school with old money rules and more than a few dark secrets. But for Jack and his maternal grandfather (Matt Frewer), his acceptance isn’t a cue to start a four-year binge of parties and student life. They are men on one peculiar mission: enter Belgrave, infiltrate a secret and powerful fraternal society centered in the campus known as "the Order," and find a way to strike at its mysterious leader Edward Coventry (Max Martini), who also happens to be Jack’s biological father and the supposed nefarious scoundrel behind his mother's demise. But there’s more afoot than mere skulduggery from an oligarchic secret society; the Order hides a darkly magical secret, and as Jack falls deeper into a web of supernatural intrigue, he gets locked in a paranormal conflict way outside what he signed up for.


The Good
The best thing The Order has going for it is a delightful and irreverent sense of humor. Unlike the flood of supernatural series spilling over Netflix and other stations’ time slots, The Order approaches the supernatural with a casual air and a delightful sense of whimsy that somehow avoids reducing or trivializing its inherent danger. Jack doesn’t stumble into the paranormal ring as a hopelessly naive newcomer; though the world of magic and werewolves slips a teensy bit outside his grandfather’s preparations, Jack takes it, if not quite in stride, than with a great deal more grace and wit than the average schmoe. I know “likeable” is about as bland and nondescript a compliment as you can make of a character these days, but the glove definitely fits, and watching him bumble his way through college is more joy than irritation thanks in no small part to Manley's effortless charisma. Jack's misadventures merely set the beat to this deliciously off-key drummer, where the supernatural gets introduced and incorporated with all the flare and gravitas of a dorm inspection, and several tense moments defuse on a cheeky quip or turn of the phrase. Rather than grounds for pulling my hair out, these moments of lightness add flavor to the broth, like the comically PC tour of the modern college campus where freshmen receive both a rape whistle, and a “how not to rape” pamphlet. The show knows not to take itself too seriously, and yet avoids falling into the trap of (overt) self-aware pastiche like the million or so similar series gunking up the airwaves and interwebs. In that happy medium, The Order finds a contrasting voice to the myriad of dark, paranormal, Grimmified fairy tales littering the market.


The Bad
Unfortunately, this lighter shade does come with a few bad palettes. For one, there’s the all-encompassing cheese factor to consider whenever anything like this series pops up. The dialogue, while whimsical and pleasant most of the time, can veer into the obnoxious on occasion. This mainly comes to the fore with Jack’s awkward and janky “romantic” slog with Alyssa Drake, a fellow Belgrave student, campus tour guide, and his eventual superior once he joins the Order, who's played by the generally charming Sasha Grey. Their dynamic feels forced and stiff, like two neophyte thespians reading their lines and the implied emotion thereof on each others’ foreheads. I know they’re supposed to be in college, and trust me, I remember just how little the maturity level of an inbound freshman can differ from the high school knuckleheads they evolve from. But their chemistry sizzles with all the pop of a damp towel, and as entertaining as they are separately, they looked the polar opposite of dazzling at every turn of their screen time together. Thankfully, this little gaffe remains the only stink I’m willing to point out. Adjusting your expectations for this series (it is a paranormal teen drama/thriller, after all) means letting go a bit of the critical scalpel and suspending any comparisons to genre titans and path breakers, like the aforementioned Buffy or The Vampire Diaries.


The Ugly
Good lord, you may as well call this show Your Mileage May Vary: the Series. Though The Order is low-key and innocuous enough to escape the type of hard-nosed scrutiny that leads fans along divisive extremes, so much of its content can be a hit or miss for practically everyone. Is Jack a funny, enjoyable main lead, or an irritating, bland, cookie-cutter protagonist; does the mystery of the plot invite intrigue and speculation, or is it a snooze fest out of place with the rest of the story?  The fact that it doesn’t take itself as seriously as other shows of its kind, while a supreme strength in my eyes, may invite legitimate accusations of derailment due to breaking the atmosphere and heaping piles of cheese atop it. Seriously, there’s something for everyone to love or hate in equal measure, with only your mood to decide which way the windsock blows at any given moment.


To Bing or Not to Binge
Knock yourself out and Binge to your heart’s content.  Yes, the show’s derivative, and yes, it's a hot ticket to Cheesyville at its very worst, but that’s as close to a nadir as you’ll likely get. There’s no ground to break here or new paradigms a-shifting; just good, old fashioned comedy-drama, with a refreshingly irreverent eye on the paranormal. Speaking as someone a little miffed by the borderline apocalyptic tone so many of these series flash like a Boy Scout badge, I find it The Order's fresh humor and fresher protagonists must welcomed divergence.

Friday, January 4, 2019

January Releases

January Releases

Happy New Year!  And I can't think of a better way to ring in the post-yuletide celebration than with a couple of newborn flicks to start the year off right.  



Right out the gate comes Escape Room, Adam Robitel's claustrophobic thriller, which is basically 1997's The Game in a new guise, mixed with some Saw elements and with a more relevant name.  Derivative as that sounds, it may yet prove, uh, thrilling.  The Upside and A Dog's Way Home are where it's at if you're looking for more upbeat, feel-good flicks, while latter-month releases include On the Basis of Sex, a biopic on the great Ruth Bader Ginsburg that feels "timely" without the slimy, skin-sticking oil slick that term often conveys; and Glass, the long-awaited sequel to M. Night Shyamalan's Unbreakable which will hopefully continue that much-maligned director's recent upswing.      

Meanwhile, the biggest news in the world of video games is likely the release of Kingdom Hearts III, the twelfth installment in Square Enix and Disney's collaborative games series that will serve to conclude the series's Dark Seeker saga.

There's lots more in the world of entertainment besides the above, so bring on the champagne, pop the cork, and let the box office fireworks fly.


Movies

Games



  See you at the movies!
 

Monday, December 3, 2018

Decamber Releases

December Releases

My, how the year flies by.  December is already upon us, and the end of the year is bursting with the usual holiday theater sweeps, along with a few extra trimmings.  The big screen story is dominated by the superhero/fantasy block, with Aquaman, the animated Spider-Man: Into the Spider-Verse, and the screen adaptation of book one of Phillip Reeve's steampunk epic Mortal Engines all vying for you box office dollars.  But they aren't the only heavy hitters this season; literature icon Mary Poppins makes her triumphant return to the big screen with...well, Mary Poppins Returns, while Clint Eastwood shows us how age really is just a number in The Mule, where he plays the titular drug mule hoping to outrun both the law, his "employers," and his past.  Last but not least, Mowgli: Legend of the Jungle will make its Netflix debut after a ho-hum theatrical release last week.  Here's hoping for a more favorable reception on the small screen. 
If you're looking for stocking stuffer for the gamer in your life, the industry's got your back despite the December drag with Just Cause 4, the latest installment in the action-adventure sandbox series, as well as the highly anticipated Super Smash Bros. Ultimate. For those in the mood for something a little different, the renowned Persona RPG series will release Persona 3: Dancing in Moonlight and Persona 5: Dancing in Starlight worldwide on the 4th. Both games will blend the franchise's signature RPG elements with a rhythm game ala Dance Dance Revolution.  

And as always, check out the links below for more entertainment goodies to bring you some good ole' fashioned seasonal cheer:


Movies

Games



Happy holidays, and see you at the movies!

Thursday, November 1, 2018

November Releases

November Releases



November has come, and the holiday season movie camp is aiming straight for the box office, hoping to give audiences that warm, fuzzy feeling at the end of the year...which hopefully won't just be the vomit-spewing afterglow following an agonizing trudge through a colossal stinker.  There are quite a few potential bombs (in both senses) coming out this month, including: Disney's periodic "grunging up"of the classics with The Nutcracker and the Four Realms; a biopic of the legendary band Queen and its frontman Freddie Mercury; and the sequel to Sylvester Stallone's hard-hitting Creed, set to clash fists its opening weekend with Ralph Breaks the Internet, another rider on the Sequelitis Express, which I pray to all that is holy won't play out like a two-hour crash course of every terrible net meme dredged up from our collective nightmares.  On a more personal, though no less derivative, note comes Bel Canto, a magical realism hostage thriller based on one of my favorite novels by the talented Ann Patchett.  Hey, with so many films aimed at the chrome, one's bound to hit its target, right?

As always, more on these films plus the latest hot tickets in the wider entertainment industry, can be found following the links down below.



Movies

Games




See you at the movies!